![]() We have given MOAB Domination some decent damage buffs in the past, but it’s still pricey for what it does, so we think a small price cut is a fair adjustment. We are also extending this to the Spike-o-pult like btd6 recently did, as Dart Monkey could definitely do with this small improvement. Allowing juggernaut projectiles to re-hit bloons after bouncing is a core mechanism of the tower in BTD6, so we are adding it to Battles 2 as well. 5xx Ultra-Juggernaut now allows re-hitting targets after bouncing 4xx Juggernaut now allows re-hitting targets after bouncing 3xx Spike-o-pult now allows re-hitting targets after bouncing ![]() We have reduced tower boost’s initial cooldown so that it is more accessible in the tricky early rounds of Speed Battles, as a lot of towers struggle here. ![]() Tower Boost initial cooldown 30s -> 20s
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |